Game Information Tabs

Gather your party and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
Mysterious abilities are awakening inside you, drawn from a mind flayer parasite planted in your brain. Resist, and turn darkness against itself. Or embrace corruption, and become ultimate evil.
From the creators of Divinity: Original Sin 2 comes a next-generation RPG, set in the world of Dungeons & Dragons.

Choose from 12 classes and 11 races from the D&D Player's Handbook and create your own identity, or play as an Origin hero with a hand-crafted background. Or tangle with your inner corruption as the Dark Urge, a fully customisable Origin hero with its own unique mechanics and story. Whoever you choose to be, adventure, loot, battle and romance your way across the Forgotten Realms and beyond. Gather your party. Take the adventure online as a party of up to four.

Abducted, infected, lost. You are turning into a monster, but as the corruption inside you grows, so does your power. That power may help you to survive, but there will be a price to pay, and more than any ability, the bonds of trust that you build within your party could be your greatest strength. Caught in a conflict between devils, deities, and sinister otherworldly forces, you will determine the fate of the Forgotten Realms together.

Forged with the new Divinity 4.0 engine, Baldur’s Gate 3 gives you unprecedented freedom to explore, experiment, and interact with a thriving world filled with characters, dangers, and deceit. A grand, cinematic narrative brings you closer to your characters than ever before. From shadow-cursed forests, to the magical caverns of the Underdark, to the sprawling city of Baldur’s Gate itself, your actions define the adventure, but your choices define your legacy. You will be remembered.

The Forgotten Realms are a vast, detailed, and diverse world, and there are secrets to be discovered all around you – verticality is a vital part of exploration. Sneak, dip, shove, climb, and jump as you journey from the depths of the Underdark to the glittering rooftops of Baldur’s Gate. Every choice you make drives your story forward, each decision leaving your mark on the world. Define your legacy, nurture relationships and create enemies, and solve problems your way. No two playthroughs will ever be the same.

- allows you to combine your forces in combat and simultaneously attack enemies, or split your party to each follow your own quests and agendas. Concoct the perfect plan together… or introduce an element of chaos when your friends least expect it. Relationships are complicated. Especially when you’ve got a parasite in your brain.

- 7 unique Origin heroes offer a hand-crafted experience, each with their own unique traits, agenda, and outlook on the world. Their stories intersect with the overarching narrative, and your choices will determine whether those stories end in redemption, salvation, domination, or one of many other outcomes. Play as an Origin and enjoy their stories, or recruit them to fight alongside you.
- based on the D&D 5e ruleset. Team-based initiative, advantage and disadvantage, and roll modifiers join an advanced AI, expanded environmental interactions, and a new fluidity in combat that rewards strategy and foresight. Three difficulty settings allow you to customise the challenge of combat. Enable weighted dice to help sway the battle, or play on Tactician mode for a hardcore experience.
- featuring 31 subraces on top of the 11 races (Human, Githyanki, Half-Orc, Dwarf, Elf, Drow, Tiefling, Halfling, Half Elf, Gnome, Dragonborn), with 46 subclasses branching out of the 12 classes. Over 600 spells and actions offer near-limitless freedom of interactivity in a hand-crafted world where exploration is rewarded, and player agency defines the journey. Our unique Character Creator features unprecedented depth of character, with reactivity that ensures whomever you are, you will leave a unique legacy behind you, all the way up to Level 12. Over 174 hours of cinematics ensure that no matter the choices you make, the cinematic experience follows your journey – every playthrough, a new cinematic journey.
- With the looming threat of war heading to Baldur’s Gate, and a mind flayer invasion on the horizon, friendships – though not necessary – are bound to be forged on your journey. What becomes of them is up to you, as you enter real, vibrant relationships with those you meet along the way. Each companion has their own moral compass and will react to the choices you make throughout your journey. At what cost will you stick to your ideals? Will you allow love to shape your actions? The relationships made on the road to Baldur’s Gate act as moments of respite at camp as much as they add weight to the many decisions you make on your adventure.
- so that when you hit ‘go live’, your stream isn’t interrupted by a bear, swear, or lack of underwear. Baldur’s Gate 3 has 3 different levels of streamer-friendly customisation. You can disable nudity and explicit content separately (or together), and you can enable Twitch integration to interact directly with your audience, just as we do at our Panel From Hell showcases! You’ll be able to stream Baldur’s Gate 3 without any problems, regardless of how you play, thanks to these options.
Minimum Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel I5 4690 / AMD FX 8350
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 970 / RX 480 (4GB+ of VRAM)
- DirectX: Version 11
- Storage: 150 GB available space
- Additional Notes: SSD required
Recommended Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel i7 8700K / AMD r5 3600
- Memory: 16 GB RAM
- Graphics: Nvidia 2060 Super / RX 5700 XT (8GB+ of VRAM)
- DirectX: Version 11
- Storage: 150 GB available space
- Additional Notes: SSD required
Leave a Review
Game Reviews
User: 76561198372698334
I resisted this game at release. It was right up my alley -- as a longtime DnD player, this game promised the freedom and creativity I adored with tabletop RPGs in video game format. However, I had been burned by too many games promising choices with impact only to provide a linear story with two or three alternative endings. It took my friends months of kind nagging to finally cave (along with some fantastic Shadowheart cosplayers in my social media feeds... what can I say, I have a thing for edgy women), and I still had my reservations even as the game made itself at home in my library.
Now, with over 500 hundred hours in this beauty of a game, I can say it has done nothing but deliver above and beyond on its promises, and I have nothing but the utmost faith in and respect for Larian Studios. This game is everything I dreamed of when I first started playing RPGs. I have tried many good games within the genre, but none have scratched the itch to have a fully realised world quite the same as this one. The writing for both the characters and story is second to none, and the continued refinement and new additions for every patch is a breath of fresh air in an industry overrun with microtransactions and DLCs.
I will admit, some features are less than intuitive, even for a veteran DnD and RPG player, but I love that upon further playthroughs I can still discover new mechanics and different solutions for old encounters. Not to mention, every time I'm convinced I know every story beat and possible quest line, I find something I missed the previous times around.
I'm not usually one to review a game, but with all the joy this game has brought me I felt the least I could do was contribute my voice to the many already singing its praises. Truly, one of the best games ever made.
User: 76561198069159152
Finished my first playthrough. Game is epic. Graphics can be intense, and the saves large, but the game is enjoyable every step of the way. Choices seem to matter. Story is great. Next stop for me? Probably trying out Dark Urge.
User: 76561198019966189
I'll try and keep this short: This game was a bit of a disappointment for me. The combat system is pretty unique and interesting, but overwhelming with too many options, and every fight you seem outmatched, both in level and number of enemies. People already figured out quick that you can easily cheat the odds by quick saving before throwing dice. But those aren't my biggest concerns with the game.
To me the overall story and world is just way too confusing, and partially too enforcing (no real choice to be made at key points), and there's way too many side plots that you're not even sure what to follow. As someone who's not familiar with D&D, the world just has way too many things you need to learn or know at once. Characters pop up left and right and you're not quite sure who they are as you can't even have a dialog option that explains it. Every party member that you travel with will at some point be met with some person who wants them either to die or to leave the party for 'reasons'. It gets quite repetitive.
There's a also continuous sense of urgency that's not really real and will not resolve itself even when the game is finished, which puts the whole experience under a bad light. I don't like playing games where you're supposedly in a constant rush, but in the end that rush is not real. That's not fun!
However, the biggest problem I have right now is it appears Baldur's Gate 3 is trying to fry my GPU and causes my desktop to freeze. The game runs perfectly well on 1440p@165Hz and good graphics, with optimal GPU temperature, but for some reason my PC starts acting strange after a few hours that indicates some level of corruption happening. I found some posts about this topic, but no real resolution to it. A game of this quality should possess no problems for my GPU so it is incredibly frustrating to keep rebooting my PC after Windows just stops working.
User: 76561199754434978
This game was an experience. I wish I could get amnesia all so I could re-experience this actual masterpiece for a first time. I'm sad that Patch 8 was the last one. I wish there were more to experience, even in spite of how satisfied I am with the main story. I want to experience more of these characters. I'm absolutely smitten with this game, and I'm just rambling on at this point.
User: 76561199562104500
Larian Studios again showed his strength as one of the best western RPG game developers on the market today. That after what they managed to achieve with two Divinity series: Fantastic Original Sin, Baldur’s Gate 3 came with a higher class approach, both in terms of music, visual presentations that now involve hundreds of VA sound records and records complete with new cinematic cameras, to the area, city, and various scenarios of the challenging challenging fight He also managed to bring the concept of "role-playing" that should be, which was built neatly while ensuring that each companion character has an interesting mission and story to be pursued and completed. The freedom to choose options and actions, dealing with the consequences that occur afterwards, while trying to continue to fight and survive it makes the charm of Baldur’s Gate 3 undeniable
User: 76561198247152278
I don’t usually write reviews, but this game genuinely deserves it. The amount of freedom is insane. You can talk, fight, sneak, charm, explode, or just throw a pair of boots at someone if you feel like it. And the game reacts to all of it.
The companions are brilliantly written. They are flawed, layered, and real. I didn’t expect to get this attached, but here I am. Also, I’ve replayed the intro like ten times just to try different classes and backgrounds. Every time, something new happens.
Visually, it’s stunning. The world feels alive, and the voice acting? Top tier. Even the dice rolls add a weird kind of tension I didn't know I needed in a video game.
If you love story-driven RPGs with real choices and real consequences — don’t miss this one! It’s not just a game. It’s a full-on DnD campaign you can lose yourself in.
Huge thanks to Larian Studios for putting so much heart and soul into this. You’ve created something truly special.
💚
User: 76561198002067985
To preach to the choir, I like this game a lot! There's an opportunity to make a meaningful decision around every corner in this densely packed game world. A lot of care has been put until the "flourish"-y details such as animation and voice acting. You won't have to waste time on endless traveling, it's just straight roleplay and classic CRPG combat. And there's a nice balance between humor and drama that I don't see a lot of these days in any sort of media, not just video games.
You do have to be comfortable with, or at least be willing to tolerate:
-Dice rolls around every corner, in and out of combat
-Overcoming decision paralysis and the temptation to endlessly savescum
-A noticeable degree of unapologetic horniness in the writing.
Mostly leaving this review because of my very Nice playtime.
User: 76561198443116549
Masterpiece!
I never played DnD and turn based games before but I loved every second of it! Everything about this game is just perfection: from the characters and breathtaking world to the mind blowing storytelling… this game will keep you wondering about the possibilities of ur choices and outcomes through the whole playthrough.
If you are not a big fan of turned base combat still give it a try! It will grow on you and if not it’s still worth the journey you take with this game!
I also highly recommend to play it with a friend, as it can be quite fun to explore, fight and make decisions together.
This game is easily a 10/10 for me! I will miss it until my second playthrough. :’)
User: 76561198007828092
It is a game made with a great deal of love and care and attention to detail. It's an incredible achievement. It looks remarkably good.
But...
I have played it for nearly 80 hours across two different characters (20 hours on one, nearly 60 on the other), and I'm not sure I've ever actually had fun. I was ready for it to have ended by the completion of Act I, but it just keeps going. As far as I've got with my 60 hour character, I am still only just into Act III. I know, I know, it's great that I got so much game for the money I paid, but I can't help thinking of the other CRPGs I've played that have been so much more compelling in under half the time. I could have completed Tyranny four times by now, and I'd have had more fun.
Exploration is tedious, involving repeatedly having to toggle to jump, and switching out companions to get that one guy who can cast the cantrip to make you jump further so you can get to a treasure chest that contains even more spell scrolls or other junk that means you have to spend minutes rearranging all your different inventories so you aren't over-encumbered. I know, I know, you don't have to explore everything and you don't have to pick everything up, but every single thing in this game is connected to everything else like a conspiracist's corkboard and red string, so if you don't poke into the ruin under the cemetery under the basement under the cottage, who knows what important detail you'll miss?
I've touched on inventory management already, but it's a nuisance. I appreciate that on higher difficulties, or even on the normal difficulty, having to consider what you bring with you is an important part of the game, but I can't understand why it isn't a toggleable option to turn off carry weight. At the very least, when selling to a merchant it should be possible to sell stuff from the camp stash, rather than requiring you to hop to your camp first to shift it all into your inventory before going back. It only takes a couple of clicks and a brief loading screen, admittedly, but over the course of the hours you'll spend in this game, these little irritations become grating.
Another increasingly grating irritation is that every NPC has a zoomed-in custcene vignette when you click to talk to them, even if all they have to say to you is a single line to which you cannot respond. In other games, this would be conveyed to you by staying zoomed out, having the audio play (and/or having the text appear floating above their head). I appreciate the effort that went into doing it the way they have done it, and their commitment to their singular style, but I found it wearing.
Besides exploration, the core of this game is combat. D&D combat is a fine way to approximate small-scale fantasy battles at a tabletop level by rolling dice. I do not think it is a terribly good system for a video game. Increasingly I found myself viewing fights not as a welcome break from the slog of exploration, but yet another piece of drudgery to push through.
The acting performances in this game are excellent, and one of the only things that kept me playing. It feels pre-emptive to talk about the plot and narrative, as I have not finished the game (and may well never finish it), but I will fault the pacing of it, as I think that contributed to my mounting boredom. As to the writing I have experienced so far- it is good but not exceptional. The performances elevate the material.
I know I am in the minority for not enjoying this game, and I am by no means trying to tell you that you are wrong if you enjoy it. I would much prefer to have had fun with it, but since I did not, I wanted to share my perspective, on the off chance it is useful to someone.
User: 76561198126127654
Where do I even begin? Baldur’s Gate 3 has completely blown me away. This game is everything I love about RPGs – deep storytelling, endless choices, and a world so rich in detail that it feels alive. Whether you’re a veteran of the series or jumping in for the first time, this is a must-play.
The combat is addictive. Tactical, challenging, and rewarding – it’s everything you’d expect from D&D 5e, and it makes each encounter feel like a puzzle that you’re eager to solve. But what truly sets BG3 apart is the freedom it gives you. Your decisions matter, and the way you interact with the world shapes everything around you.
The world itself is gorgeous. From the forests, to the dark ominous ruins, every area is packed with lore, secrets, and stunning visuals. The characters are well-written, the voice acting is incredible, and the dialogue is filled with choices that impact the story.
And co-op? It’s a total blast. Playing with a friend is a game-changer. The way you navigate moral dilemmas and tackle quests together makes for some unforgettable moments.
Honestly, Baldur’s Gate 3 is one of the best RPGs I’ve ever played, and I highly recommend it. If you love deep, immersive experiences with a ton of replayability, this is it.