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DARK SOULS™ III
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Get the DARK SOULS™ III Season Pass now and challenge yourself with all the available content!

Winner of gamescom award 2015 "Best RPG" and over 35 E3 2015 Awards and Nominations.

DARK SOULS™ III continues to push the boundaries with the latest, ambitious chapter in the critically-acclaimed and genre-defining series.

As fires fade and the world falls into ruin, journey into a universe filled with more colossal enemies and environments. Players will be immersed into a world of epic atmosphere and darkness through faster gameplay and amplified combat intensity. Fans and newcomers alike will get lost in the game hallmark rewarding gameplay and immersive graphics.
Now only embers remain… Prepare yourself once more and Embrace The Darkness!
Minimum Requirements
Minimum:
  • OS *: Windows 7 SP1 64bit, Windows 8.1 64bit Windows 10 64bit
  • Processor: Intel Core i3-2100 / AMD® FX-6300
  • Memory: 4 GB RAM
  • Graphics: NVIDIA® GeForce GTX 750 Ti / ATI Radeon HD 7950
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 25 GB available space
  • Sound Card: DirectX 11 sound device
  • Additional Notes: Internet connection required for online play and product activation
Recommended Requirements
Recommended:
  • OS *: Windows 7 SP1 64bit, Windows 8.1 64bit Windows 10 64bit
  • Processor: Intel Core i7-3770 / AMD® FX-8350
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce GTX 970 / ATI Radeon R9 series
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 25 GB available space
  • Sound Card: DirectX 11 sound device
  • Additional Notes: Internet connection required for online play and product activation
Leave a Review

Game Reviews

User: 76561198100594707

Exploration was fun but I just didn't enjoy character building as much as I did in ds1 and elden ring. It lost the slow and methodical nature I liked in ds1 and just kind of feels like a roll fest. Shields feel viable as an alternative to rolling until Lords of cinder. Most bosses have elemental damage that most shields don't fully protect against after. I can respect the game, but I don't really like how it pushed the perception of fromsoft's games as difficult for the sake of difficulty.

User: 76561198040800273

Amazing game; we played it together using the Seamless Coop Mod. We only had little issues with the mod itself, and the game was a blast!

User: 76561198334565254

This is the first of the Souls trilogy games I’ve fully completed. I used to play it years ago on the PS4, but only now, after finishing Elden Ring, did I come back and see it through. The world is awesome and beautifully designed, and the bosses are cool, challenging, epic, and memorable. I wish I had played it sooner.

User: 76561198335231007

ever been in an abusive situation? this game will teach you one of three things, to dodge the attack, to parry the attack, or to enjoy the pain, personally i got two of those, and as a big bonk main, ill let yall guess which two

User: 76561198146777109

Amazing game, overall an improvement over its predecessors and good conclusion to the trilogy.

User: 76561198091961482

Not my cup of tea. Yeah, I suck and I get frustrated. Because of that, I don't have fun. Why play a game where I'm not having fun?

To be fair, it is a beautiful looking game with a neat gameplay loop. I like beat 'em ups like Yakuza more than this or any souls-like, but don't let my opinion detract you from having fun with this game.

User: 76561198409416483

What a great end to the Dark Souls Trilogy. This game definitely has the best boss fights in the series, and the graphics are still amazing 9 years later. The music is also pretty good throughout. While I personally enjoyed the world and inter-connected level design of the original Dark Souls, the areas in this game are still fantastic and grandiose. The combat is as refined as possible and the build variety makes fighting enemies and bosses very fun and rewarding. As is expected in a FromSoft game, the story and lore of the world is hidden, but creatively told in an engaging and meaningful way that manages to tie the entire trilogy together into a fittingly dramatic and powerful conclusion. Some people claim that the game relies too much on nostalgia, but I would argue that it is used in a way to bring the series to a meaningful end that rewards those who have invested time to seek out and learn the lore.
While I was initially underwhelmed by the quality of the early game bosses and areas, by the time I neared the end of the base game and the DLCs I would find myself blown away by the quality of the bosses. Each boss somehow managing to top the previous one in difficulty, design, and fun. This is by far the most rewarding game I have played. None of the bosses really feel unfair, and even the weaker bosses still have something memorable about them. I could not have asked for a better ending to my favorite video game series.

User: 76561197975126621

Dark Souls 3 is a fun game. It's hard, but honestly it's also the fairest of the series. Very well balanced, to a point that you never really are overpowered, but you can power through because the enemies and levels are the fairest in the series.
It's hard to describe how perfect this game is, but if you loved parts of DS1 or DS2, then DS3 has that, and probably fixed the things you hated.
That said, I can't say much for the online PVP. It's fun at times, but the people that are cracked out on it have like a decade of experience on you, but the few casual fights I had have been really fun.

User: 76561198315505996

First souls game I played. Definitely the best recommendation for anyone who wants fast combat over the more paused and slow combat of DS1. Just hate some of the stats builds and items that feel wasted, but overall good fanservice souls experience. 8/10 game

User: 76561199078482225

This game stands as the grand finale of FromSoftware’s legendary trilogy, a melancholic swan song that perfectly encapsulates the series’ themes of decay, futility, and fleeting embers of hope. It is, in many ways, a love letter to long-time fans, tying together lore threads that have dangled since the original Dark Souls. However, while the narrative and atmosphere reach impressive heights, the game’s approach to build variety feels like a step back, especially when compared to the sprawling arsenal of Dark Souls 2.
On a technical and artistic level, Dark Souls 3 is a masterclass in world design. Lothric’s interconnected, ruined beauty is a haunting sight, echoing the best of the first game’s level design philosophy while improving upon it with smoother traversal and verticality. The lore is rich, weaving in references to past games in a way that feels reverent rather than redundant. Gwyn’s legacy, the Undead Curse, and the ever-repeating cycle of fire and dark all find resolution here, bringing a sense of finality that Dark Souls 2 never fully embraced.
However, where Dark Souls 3 falters is in its gameplay variety. Compared to the sheer level of options in Dark Souls 2, which boasted an almost overwhelming number of weapons and builds, Dark Souls 3 feels streamlined to the point of limitation. The removal of power stance mechanics, the reduced dual-wielding options, and the emphasis on a faster-paced, aggressive combat style cater more to a specific meta rather than the ‘choose your own playstyle’ philosophy that defined the series. While the introduction of Weapon Arts offers some variety, they often feel underwhelming compared to the adaptability and unique movesets from previous entries.
Magic builds also suffer from this streamlining. The separation of FP from individual spell casts allows for more sustained magic use, but the nerfs to spell damage and the overall slower casting times make them feel underpowered, especially in PvP. Meanwhile, faith builds—once a cornerstone of versatility—are left with little to stand on outside of buffs and healing.
Despite these limitations, Dark Souls 3 still provides an immensely satisfying challenge. The boss fights, from the relentless Nameless King to the poetic tragedy of the Soul of Cinder, rank among the best in the series. The combat is more fluid than ever, encouraging a mix of aggression and careful stamina management. While the game may not offer the sheer experimental sandbox that Dark Souls 2 did, it refines what it does have to near perfection.
Ultimately, Dark Souls 3 is a worthy send-off for the series, closing the loop in a way that respects its past while pushing forward into a bleak yet beautiful unknown. It may not offer the same level of build variety as its predecessor, but as a final journey through the dying embers of this world, it remains unforgettable.

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