Game Information Tabs
Seek your fortune and leave your mark on the map in the UNCHARTED: Legacy of Thieves Collection. Uncover the thrilling cinematic storytelling and the largest blockbuster action set pieces in the UNCHARTED franchise, packed with all the wit, cunning, and over the top moments of the beloved thieves – Nathan Drake and Chloe Frazer.
In an experience delivered by award winning developer Naughty Dog, the UNCHARTED: Legacy of Thieves Collection includes the two critically-acclaimed, globe-trotting single player adventures from UNCHARTED™ 4: A Thief’s End and UNCHARTED™: The Lost Legacy. Each story is filled with laughs, drama, high octane combat, and a sense of wonder – remastered to be even more immersive.
Discover the breath-taking sights

From thick jungles to snow-capped mountains, exotic islands to rain-soaked streets, explore every inch of stunningly beautiful environments in spectacular detail. Immerse yourself in the cinematic storytelling with super-sharp 4K resolution*, and Ultra-Wide Monitor support**. Enjoy a host of enhanced graphical adjustment features such as adjustable Texture and Model Quality, Anisotropic Filtering, Shadows, Reflections and Ambient Occlusion.
Feel the thrilling gameplay in your hands
Experience haptic feedback and dynamic trigger effects designed for UNCHARTED: Legacy of Thieves Collection by playing with the DualSense™ controller through a wired connection to your PC. With full control remapping and support for the DualShock®4 controller ***, XInput Game Controllers, and a wide range of other gamepads and keyboard and mouse, you can leave your mark on the map any way you like. For those that want to brighten things up even more, try out RGB support for Razer Chroma peripherals and Chroma Link compatible devices, as well as for Logitech models.
Optimize the adventure

Unearth a wide variety of modes and PC-centric enhancements such as improved UI for game options, reimagined user interfaces, the addition of scale sliders for some menus, GPU and VRAM detection and management options, as well as adding Auto Pause, Minimize in Background and Variable Load Speed support along with a host of other additions.
AMD Fidelity FX Super Resolution 2
Supercharge your framerates as you seek your fortune as Nathan and Chloe with next-level temporal upscaling technology from AMD. FSR 2 uses cutting-edge algorithms to boost your framerates and deliver high-quality, high-resolution game experiences in UNCHARTED across a wide range of compatible graphics cards.
UNCHARTED 4: A Thief’s End
Winner of over 150 Game of the Year awards.
Several years after his last adventure, retired fortune hunter Nathan Drake, is forced back into the world of thieves. Fate comes calling when Sam, Drake’s presumed dead brother, resurfaces seeking his help to save his own life and offering an adventure Drake can’t resist. Drake’s greatest adventure will test his physical limits, his resolve, and ultimately what he’s willing to sacrifice to save the ones he loves.
On the hunt for Captain Henry Avery’s long-lost treasure, Sam and Drake set off to find Libertalia, the pirate utopia deep in the forests of Madagascar – leading to a journey around the globe through jungle isles, far-flung cities, and snow capped peaks on the search for Avery’s fortune.
● A globe-trotting adventure with the largest and most detailed environments in the UNCHARTED franchise
● A more personal story for Nathan Drake, raising the stakes for the award-winning storytelling of Naughty Dog.
● Fluid combat and traversal with the use of the grapple hook creates even more dynamic and thrilling action set pieces.

UNCHARTED: The Lost Legacy
In order to recover an ancient artifact and keep it out of the hands of a ruthless warmonger, Chloe Frazer must enlist the aid of renowned mercenary Nadine Ross and venture to India’s Western Ghats to locate the Golden Tusk of Ganesh. In Chloe’s greatest journey yet, she must confront her past and decide what she’s willing to sacrifice to forge her own legacy.
● An all-new setting for adventure in the south western coast of the Indian peninsula, featuring an exotic mix of urban, jungle, and ancient ruins environments.
● The action-packed set pieces and captivating narrative that fans have come to expect from Naughty Dog and the UNCHARTED series.
● Builds on the acclaimed UNCHARTED franchise gameplay with updated systems and refinements, including cinematic combat, exploration, and traversal of jaw-dropping environments, complex puzzles and more.

* Compatible PC and 4K display device required.
** Compatible PC and display device required.
*** Use DUALSHOCK 4 USB wireless adaptor or a compatible micro-USB cable to connect to PC.
©2022 Sony Interactive Entertainment LLC. Created and developed by Naughty Dog LLC. UNCHARTED is a registered trademark of Sony Interactive Entertainment LLC and related companies in the U.S. and other countries.
Minimum Requirements
- OS: Windows 10 64-bit
- Processor: Intel i5-4430, AMD Ryzen 3 1200
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 960 (4 GB), AMD R9 290X (4 GB)
- DirectX: Version 12
- Storage: 126 GB available space
Recommended Requirements
- OS: Windows 10 64-bit
- Processor: Intel i7-4770, AMD Ryzen 5 1500X
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 1060 (6 GB), AMD RX 570 (4 GB)
- DirectX: Version 12
- Storage: 126 GB available space
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Game Reviews
User: 76561197974439922
Better than Naughty Dog's latest effort, Lost Legacy alone is worth it. tip top recommendation
User: 76561198004116838
[h1]Buggy cutscenes only in the PC port[/h1]
There's a crossfade cutscene transition in Uncharted 4 between Chapter 1 and Chapter 2 (from the childhood flashback to the Panama prison fight scene) early in the game. In the PS4 and PS5 versions, this transition plays normally, but in my game, the screen stayed black for the entire duration. I checked videos of other people's PC playthroughs, and the same "glitch" appeared in every one of them.
I've only played the first chapters and many other cutscenes had unstable/bad framerates.
This is incredibly unfortunate for a previous-generation game that heavily relies on cutscenes and its cinematic presentation.
The gameplay sequences seemed to run smoothly, though. I wish they would patch the cutscenes, but since the game is already several years old, they probably won't.
Good game, bad port.
(My computer: MSI Vector 16 HX A14VHG laptop with RTX 4080.)
User: 76561198065630541
Not the most perfect of PC ports, but this is still undoubtedly one of the best action adventure games ever, and easily one of my favorite narratives ever crafted in a video game.
User: 76561197999786343
[h3]“It’s not just a game — it’s a playable adventure movie with better writing than half of Hollywood.”[/h3]
[b]UNCHARTED™: Legacy of Thieves Collection[/b] is one of those rare cases where a game doesn’t just do one or two things well — it nails [i]everything[/i]. Gameplay, visuals, story, characters, pacing, music — it’s all here, and it’s all incredibly well done. It is the kind of experience that pulls you in from the first moment and doesn’t let go until the credits roll — and even then, you kind of wish it never ended.
Let’s start with [b]Uncharted 4[/b]. It’s a visual masterpiece. The level of detail is just ridiculous. Whether you’re standing on a windswept cliff in Scotland or walking through a sunlit market in Madagascar, everything feels handcrafted and immersive. It’s the kind of game where you stop just to look at the ocean and go, [i]“Damn.”[/i]
But what really pulled me in was [b]the story[/b]. Nathan Drake might be a seasoned treasure hunter, but at its core, this is a very personal and emotional journey — about family, obsession, growing up, and figuring out what actually matters. Sam, Nate’s long-lost brother, adds a whole new layer to the story, and their relationship is complex, believable, and deeply human.
And the [b]dialogues[/b]? Honestly, some of the most natural I’ve ever heard in a game. It never sounds like video game dialogue — it sounds like people. It’s full of life — sarcastic quips, awkward silences, heartfelt moments, and banter that sounds completely unscripted (even though it’s obviously not). The performances and facial animations take it even further — sometimes you can feel the emotion without a word being said.
This kind of storytelling is pretty much Naughty Dog's trademark. If you’ve played [i]The Last of Us[/i], you know what I mean. They don’t just write characters — they breathe life into them.
[b]Gameplay-wise[/b], it’s smooth and intuitive. There's a great balance of climbing, exploring, puzzles, stealth, and action. It never gets boring or overwhelming. And with several difficulty options — from super chill story mode to harder challenges — it's accessible to everyone, whether you're a hardcore gamer or someone just looking for a good story to experience.
[b]The soundtrack[/b] deserves a shoutout too. Composed by Henry Jackman, it perfectly blends into the experience — from epic orchestral sweeps during high-stakes moments to quiet, emotional cues during more intimate scenes. It gives the whole game this slightly melancholic, reflective tone that really hits by the end.
Above all else, [b]Uncharted 4 feels like the [i]ultimate[/i] Uncharted experience.[/b] It’s not just another chapter — it’s the culmination of everything that came before it. Everything from the writing to the set pieces to the emotional payoff feels like a love letter to the fans who followed Nate since the beginning. It hits differently if you’ve played the previous games — all the little callbacks, character growth, and closure are just incredibly satisfying. That said, if you [i]haven’t[/i] played the earlier games, don’t worry — you can absolutely start here. The story is self-contained, and you’ll still fall in love with the characters. Honestly, you’ll probably end up wanting to go back and experience the whole series — it’s that good.
Now, [b]Lost Legacy[/b]. Don’t treat it like just a bonus. It’s shorter, yes, but in terms of quality? Easily on par with the main game. Chloe and Nadine are a fantastic duo — their dynamic evolves naturally from awkward cooperation to genuine friendship. The game takes you through some jaw-dropping locations (the open-world chapter is a standout), and the pacing is tight. It’s like a perfectly cooked side dish — different flavor, same five-star quality.
[b]In short:[/b]
This collection is a must-play. It looks amazing, plays great, tells a gripping story with characters that actually [i]feel[/i] human, and throws in just enough humor and heart to make it unforgettable.
[b]Uncharted 4 is a [u]masterpiece[/u]. A grand finale. A celebration of everything that makes games great.[/b]
So yeah — buy it, play it, and then sit there wondering why all games can’t be this balanced and satisfying.
[i]10/10 would fall off cliffs again.[/i]
[b]Fun fact:[/b] I originally played and completed the game on [b]PS4[/b], then gladly bought the collection again on [b]PS5[/b] and finished it once more. And yes — I bought it [i]again[/i] on [b]Steam[/b], completed it all over again, and even went all the way to 100%, with every single achievement.
[b]No regrets. Worth every cent.[/b]
User: 76561198117766051
If you like action, treasure hunting, puzzles, and beautiful scenery, UNCHARTED: Legacy of Thieves Collection is a must-play two games in one. Being one of Naughty Dog's strongest titles makes me wonder why they haven’t released the other three only time will tell. If you’ve been a fan of the series from the start, you’ll find so much payoff and emotional depth in A Thief’s End. It’s a satisfying, heartfelt conclusion to Nathan Drake’s journey. But if you’re new to the series, no worries—both games stand strong on their own. Overall, UNCHARTED: Legacy of Thieves has great characters, exciting set pieces, clever puzzles, and just enough heart to keep you fully immersed.
https://steamcommunity.com/sharedfiles/filedetails/?id=2908196034
https://steamcommunity.com/sharedfiles/filedetails/?id=2932599126
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🔘 - 🌇 𝗚𝗿𝗮𝗽𝗵𝗶𝗰𝘀
✅ Realism
☐ Beautiful
☐ Decent
☐ Could be better
☐ 8-bit Gaming
🔘 - 📜 𝗦𝘁𝗼𝗿𝘆/𝗖𝗮𝗺𝗽𝗮𝗶𝗴𝗻
✅ Lore to its story
☐ Compelling story
☐ Decent story
☐ What was I doing again??
☐ No Story here
🔘 - 💢 𝗗𝗶𝗳𝗳𝗶𝗰𝘂𝗹𝘁𝘆
☐ Effortless
☐ Easy
☐ Light
☐ Moderate
☐ Hard
✅ Crushing
🔘 - 🕐 𝗚𝗮𝗺𝗲𝗽𝗹𝗮𝘆 𝗧𝗶𝗺𝗲
☐ Quick
☐ Short
☐ Average
☐ Long
✅ Time flies when you're having fun!
🔘 - 🦾 𝗚𝗮𝗺𝗲𝗽𝗹𝗮𝘆 upgrade system
✅ No Grind here
☐ Upgrades go by Mission/Chapter
☐ Upgrade system is fun for the gameplay
☐ Much Grind needed to thrive
☐ Might as well live in this game
🔘 - 🌐 𝗢𝗻𝗹𝗶𝗻𝗲
☐Competitive Ranks
🔘 - 🕹️ 𝗣𝗖 𝗥𝗲𝗾𝘂𝗶𝗿𝗲𝗺𝗲𝗻𝘁𝘀
☐ Potato PC worthy
☐ basic requirements
✅decently Optimized
☐ Super PC
☐ Have fun running it
🔘 - 👾 𝗕𝘂𝗴𝘀
✅ You don't see that every day
☐ minimal bugs nothing to worry about
☐ noticeable bugs and glitches
☐ Gets in the way of game-play
☐ A Potluck of bugs and glitches
User: 76561197968406408
Below Deck with this Pyrate Adventure on the Steam Deck.
This was my first ever Uncharted game, and for the most part, it was a blast. On the Steam Deck, the visuals were surprisingly great, and the game was smooth.
The gunplay was a lot of fun, as were the hopping around the levels. This game has a grand scope, and the set pieces were amazing. I loved the multiple approaches to some parts of the game, going in guns blazing or trying to be stealthy . . . This part was fin trying to figure out. You'd see a bunch of bad guys patrolling and area, but you'd also see tall grass and spots for cover to try and go stealthy . . . The approach to combat situation felt like a puzzle because of this. Sometimes just finding cover during a fire fight felt puzzley, too, but in a fun way.
I do have some quibbles, though.
First, I wish there was an easier way to differentiate gun pick ups from ammo pick ups. After (or during) a firefight, I'd have my favorite gun, and there'd be a ton of little glowing green markers indicating gun drops . . . But these would either be, most likely, a different gun, and only occasionally, ammo for my gun. It took a lot more time going to each green marker to see if it was ammo for my gun.
I expected the puzzles to be waay more challenging.
A few times, I got petty lost. The environments themselves are supposed to be a puzzle, I get it, but sometimes I just had no clue where to go next. This was especially true if I set the game down for a few days and came back. Luckily, the hint marker would come up, which was annoying to have to rely on.
Finally, the story. While the adventure was fun, journey through the plot was kinda dumb. You have a map, that leads to another map, that leads to another map . . . By chapter 17 or so, when I got to where I was going, I was instinctively looking for another map . . . It felt like a joke after a while, and it felt rather lazy.
User: 76561199028116390
Really loved this game - very engaging and beautiful graphics.
User: 76561198039060592
Almost forgot how good this game is, and it runs pretty well on my machine. 144 fps on ultra with a 6700xt 5600x
User: 76561198115373013
First thing you notice when play this game is the graphic is crazy good! (FYI this game is originally release on PS4 in 2016)
The other aspect of this game is solid too, from story, audio design, music and gameplay.
Uncharted 4 is one of those games you should play at least once in your life.
Highly recommended.
User: 76561199036247784
do not buy game is bugged works for some and others it don't
my game wont pass chapter 10 cuz of a bug on the first bridge
game wont save past chapter 12 even if you do it yourself
if all the bugs and other things get fixed it would be a great game