Game Information Tabs
Edition includes:
The Last of Us Part II Remastered
ELLIE & ABBY’S JOURNEY NOW ON PC

Experience the winner of over 300 Game of the Year awards now with an array of technical enhancements that make The Last of Us Part II Remastered the definitive way to play Ellie and Abby’s critically acclaimed story.

Five years after their dangerous journey across the post-pandemic United States, Ellie and Joel have settled down in Jackson, Wyoming. Living amongst a thriving community of survivors has allowed them peace and stability, despite the constant threat of the infected and other, more desperate survivors. When a violent event disrupts that peace, Ellie embarks on a relentless journey to carry out justice and find closure.

Added features

The Last of Us Part II Remastered enhances the original game in ways not possible before, including key PC features:
A host of graphical improvements bring the beautiful-yet-dangerous world to life.
Full PlayStation® DualSense controller integration with adaptive trigger and haptic feedback functionality.¹

Earn and collect exciting achievements on Steam as you progress through the game.
Widescreen and Ultrawide support.²

HDR support.³
PC Display and Graphics Menu for scalability.
DirectStorage support.
PC Optimized graphics
Performance enhancing technologies including NVIDIA DLSS 3, AMD FSR 3.1, and AMD FSR 4.0 with upscaling and frame generation. Intel XeSS is also supported⁴
Full gamepad support
Adjust the controls to suit your preferences for a smooth and intuitive experience throughout the game.
Mouse and keyboard mapping
Take full control and ensure personalized gameplay experience by tailoring mouse and keyboard mapping to suit your playstyle.
PlayStation® overlay and Trophy support
The PlayStation overlay is available for Windows PC players with an account for PlayStation Network to earn PlayStation Trophies and access Friends lists, settings, and player profile.
No Return – A Roguelike Survival Mode

Experience The Last of Us Part II’s deep combat via an entirely new mode! Survive as long as you can in each run, as you choose your path through a series of randomized encounters. Play as a host of different unlockable characters, each with unique gameplay traits. The variety of challenges features different foes and memorable locations from throughout Part II, all culminating in tense boss battles.

Two new unlockable No Return characters are included
Four new unlockable maps to challenge

More ways to play

Delve deeper into this beloved adventure and learn how the original game was created.
Lost Levels lets you explore early-development versions of three levels not seen in the original.
Enjoy hours of developer commentary to hear insights into Part II’s development as you experience the game.
Live up to your musical potential with Guitar Free Play, which includes unlockable instruments, or take on the Speedrun Mode⁵ and post your best times.
Descriptive Audio⁶ and Speech to Vibrations¹ have also been added to Part II's suite of accessibility features.
The Last of Us Part II Remastered also features unlockable character and weapon skins for players to use for both Ellie and Abby.
¹ Wired connection required to experience the full range of in-game DualSense controller features.
²Compatible PC and display device required.
³Compatible PC and HDR display device required.
⁴Compatible PC and graphics card required.
⁵Game progression required to unlock.
⁶Only available for audio supported languages.
Minimum Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit (version 1909 or higher)
- Processor: Intel Core i3-8100, AMD Ryzen 3 1300X
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1650, AMD Radeon RX 5500XT
- Storage: 150 GB available space
- Additional Notes: SSD Required
Recommended Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit (version 1909 or higher)
- Processor: Intel Core i5-8600, AMD Ryzen 5 3600
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 3060, AMD Radeon RX 5700
- Storage: 150 GB available space
- Additional Notes: SSD Required
Leave a Review
Game Reviews
User: 76561197993741922
After nearly 40 hours of gameplay, I have finally completed The Last of Us Part 2 Remastered. I really enjoyed the game and the story. There were a few minor visual glitches, but they didn't affect my enjoyment. Thank you, Naughty Dog, for the great PC port/remaster, and I truly hope that a Part 3 will be released someday.
User: 76561198049378364
The Last of Us Part II is objectively a good game, no matter how you slice it. So why is it getting a thumbs down? Well, that's actually the main argument of this review.
The biggest shift that Part II did that made it so controversial, was the shift in tone. If Part I was dark enough for a lot of people, Part II broke barriers in what people thought was possible. But that's not my issue with it. It's the storytelling. It's something reminiscent of scrambled eggs. A mistake that at least the TV series is fixing.
The story is everywhere. It doesn't start at the beginning, it starts somewhere around the middle, then goes back to the past in flashbacks, then goes back and forth again and again. It's so convoluted, and I really can't see a reason why the writers set it up this way. Maybe they thought they were breaking barriers in storytelling - they weren't, in fact it was a mistake to write it this way, because it's simply not compatible with character driven narratives.
Part I in contrast, was a simple, linear, and deeply personal story about dealing with loss and moving past it. Part II, in turn was not even a story - it's just a cautionary tale about the dangers of revenge. The whole game plays like its trying to make a point, and that point is hammered again and again, almost to preaching levels. Part I wasn't trying to make any particular point about violence - it was simply understood by anyone playing, just by being in that world, that this is how things work now. And it does work, because it's simple. It's told through the characters eyes.
Part II, however tries to give you the perspective of two opposing sides, and that's the main flaw in my opinion. It's structured much like a dissertation. It's not about telling a story and making it into an emotional experience, it's about proving a point by examining the evidence. It's about making it as objective, and impersonal as possible.
But humans don't work that way. Part II dehumanizes the player in that regard, by making us hyper aware of what happens on both sides - a thing that is not possible for the characters. That just takes so much away in my opinion. The whole charm of Part I was developing this bias towards Ellie, which will make you as a player want to protect her no matter what by the end. This bias is what makes us human, and Joel was able to embody that perfectly. But here in Part II, it deconstructs any attachment you have with Ellie in favor of Abby, only to deconstruct it again and leave you with nothing, just to prove a point.
Part II was not supposed to be fun. It was supposed to be an experiment. It was too concerned with being revolutionary, that it forgot to be fun. It tried to break barriers in storytelling, and it ended up being a fiasco. Some people have commended the writers for taking risks with Part II, but players aren't looking for anything revolutionary, they just want to have a good time. That being said, Part I was pretty groundbreaking for a game that "played safe".
The only redeemable aspect of Part II was it's technical achievements. The game is unbelievably gorgeous, unfathomably realistic in it's depictions of everything, specially violence, and a complete leap beyond everything that was achieved with Part I. It just plays amazing. The combat, the exploration, the crafting, the stealth, the visuals, the motion capture, the voice acting, the soundtrack... it is simply a masterclass in every technical aspect.
However, unfortunately, that only serves to further exacerbate all the problems with the narrative. While its carcass shines in utter brilliance, it's rotten core is exposed and left to burn in the sun.
User: 76561198892696876
---{ Graphics }---
☐ You forget what reality is
☑ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☑ Eargasm
☐ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☐ Decent
☑ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☐ Workable
☐ Big
☑ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☑ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☐ Good
☐ Lovely
☑ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☑ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☐ Worth the price
☑ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☑ 9
☐ 10
User: 76561198086388191
One of the most visually beautiful and engaging games I have every played.
so glad i didn't spoil it for 5 years before it came out on steam 10/10
User: 76561198000401341
I have over 400 games on my account across 16 years, and an average of 20% completion across them all. 80 Games I've completed in that span. That equals out to around 5 games a year with an average completion time of around 2.5 months per game I've actually finished.
At the time I'm posting this, I bought this game two days ago at approximately 7 pm. I have been incapable of putting it down.
The story is phenomenal.
The game play is phenomenal.
The character design and pacing is phenomenal.
The mechanics are phenomenal.
The graphics are phenomenal.
I haven't felt this way over a video game in years. It was enjoyable from start to finish, and even on the standard difficulty still provided ample challenge for my geriatric middle aged ass. It's rare that I come across a title that I'd be willing to play through multiple times but I think I found the latest addition.
If any of you are even remotely considering buying this title, take it from somebody who's never once felt the need to write a review for ANY game before and go on this adventure.
Thanks for coming to my Ted Talk.
User: 76561199108898624
Really wish more games would take advantage of their M for mature rating and add extensive gore and blood mechanics like this game has. It adds that extra bit of violence to the combat that makes it feel so good. The way blood splatters and runs down walls and how you can blow people to bits is just lovely.
User: 76561198076416810
Shader compilation during the gameplay was the worst decision nixxes could come up with. I am good with waiting several minutes for the stuff to be compiled while in the main menu, but for whatever reason the dudes decided to compile them on the go. During the compilation, this 5-year-old game loads 7800x3d for up to 80-90%, so you receive microstutters and even 0 FPS drops as a bonus to your experience.
Great decision, bravo!
User: 76561198076464559
MUCH better PC port than the first game.
The Last of Us Part 2 has a story to tell. It's bold in its choices that many players are inclined to disagree with. I don't mind the overall direction the story took. I just think it's very bloated, there's a decent amount of content that should've been cut. And the content that they should keep is positioned awkwardly. I don't have a proposed solution but you feel the pacing is definitely off when you play the game. The pacing goes downhill when you reach Abby's section. I think it's too long. To me, it seems like they tried to stretch the run time of the game when it wasn't necessary.
But beyond that, the gameplay is more engaging than the first game, especially on the hardest difficulty. I can't help but feel that a certain character from the first game that isn't really present in this one gave the first game the character dynamic sauce this one is missing. I'd say I still prefer the first game's story but I prefer this game's gameplay. So... interesting dynamic...
I think there's more Last of Us story somewhere that'll eventually become a Last of Us Part 3, and I'll be there to consume it when it arrives.
User: 76561198219980436
im making this comment as someone who has finished the game before. the animation quality is like an advanced and faster version of RDR2. the facial expressions, voice acting, and atmosphere are of a quality that is very hard to find in other games. Maybe we don't all fully agree on the story, but it still manages to draw you in. there's top tier craftsmanship here. It's a favorite of mine, and i recommend everyone to play Part 1 and Part 2 at least once.
User: 76561198164557939
[h1] MASTERPIECE [/h1]
The Last of Us Part II is a game that not only stunned the gaming community but also elevated video games to a new level in terms of storytelling, character depth, and boldness in addressing important social issues. Neil Druckmann, the creator of the game, has managed to create not just a sequel to the iconic first title, but a work that makes you reflect on life, morality, and human relationships in a harsh post-apocalyptic world.
One of the most striking and courageous aspects of The Last of Us Part II is the inclusion of LGBT characters, which at the time was an important step toward inclusivity in the gaming industry. Ellie, the main protagonist, doesn't just have a standard storyline; her relationship with a woman is openly explored. This is not just a "shock value" element, but an organic part of her character, revealing her inner world, emotions, and growth.
However, the developers' boldness doesn't stop there. The story is not just a journey of heroes, but a real moral dilemma where every choice and every action comes with a cost. The game forces players to reconsider concepts like revenge, forgiveness, justice, and self-sacrifice. In a world where everything is destroyed and every day is a fight for survival, it’s hard to determine who is right and who is wrong, and what exactly should be done.
The gameplay of The Last of Us Part II is a true masterpiece. The combat, exploration, and decision-making create an incredibly tense atmosphere, and mechanics like cover, stealth, and weapon variety fit perfectly into the overall rhythm of the game. The surrounding world is meticulously crafted, making each new location feel alive and unique. The music and sound design further immerse players into the game’s atmosphere, making every event feel more emotionally intense.
Neil Druckmann and his team have once again shown that video games can be more than just entertainment — they can be a powerful tool for conveying complex, multi-layered stories. The Last of Us Part II is not just a game; it’s an experience that stays with you long after the credits roll.
This masterpiece will undoubtedly be discussed and analyzed for many years to come.