Game Information Tabs
Left all alone in a desolate WW1 bunker with only one bullet remaining in the barrel, it’s up to you to face the oppressing terrors in the dark. Keep the lights on at all costs, persevere, and make your way out alive. A truly intense horror experience.

RISING TENSION
Immerse yourself in the multiple ways of tackling survival. In the shoes of the French soldier Henri Clément, you are armed with a revolver gun, a noisy dynamo flashlight, and other scarce supplies to scavenge and craft along the way. With randomization and unpredictable behavior, no play-through is the same.
Hunted by an ever-present threat reacting to your every move and sound, you must adapt your play-style to face hell. Every decision will change the outcome of how the game responds. Actions bear consequences.

ESCAPING THE NIGHTMARE
Solve things your own way in a semi-open world. You must explore and experiment to make your way out. Figure out what’s going on down here - what has happened to the other soldiers? Where have all the officers gone? What diabolical nightmare lurks underneath this hellscape? Unravel the mysteries of the Bunker and get to know the nooks and crannies of this cruel sandbox to up your odds of survival.

FEATURES
- Dynamic and ever-present monster that reacts to player actions.
- Constant tension - Time is not on your side.
- Tactile and physics based interactions with the world.
- Scavenge for resources and craft tools to aid your survival.
- Multiple solutions to problem solving in a non-linear open world.
Minimum Requirements
- Requires a 64-bit processor and operating system
- OS *: Windows 7 / 8 / 10, 64-bits
- Processor: Core i3 / AMD FX 2.4Ghz
- Memory: 4 GB RAM
- Graphics: OpenGL 4.0, Nvidia GTX 460 / AMD Radeon HD 5750 / Intel HD 630
- Storage: 35 GB available space
Recommended Requirements
- Requires a 64-bit processor and operating system
- OS *: Windows 7 / 8 / 10, 64-bits
- Processor: Core i5 / Ryzen 5
- Memory: 8 GB RAM
- Graphics: OpenGL 4.3, Nvidia GTX 970 / AMD Radeon RX 5600 XT / Intel Xe-HPG
- Storage: 35 GB available space
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Game Reviews
User: 76561199532019232
I didn’t like it. The beginning is very boring with no interesting story, broken and heavy gameplay, and bad graphics. The game fails to give a strong start that motivates me to complete it.
I don’t recommend this game. If you’re looking for a masterpiece horror experience, try the Outlast series instead.
User: 76561198095398668
As someone who loved Amnesia: The Dark Descent—the atmosphere, the existential dread, the way it made you feel like a fragile sack of meat in a world that hated you—I went into The Bunker hoping for that same slow-burning, psychological terror. Instead, what I got was a gritty FPS-flavored scavenger hunt with a monster that apparently graduated from the school of “knock over every loud object in the room and scream a lot.” Gone is the creeping horror and existential nausea. In its place? Rust, rats, and a surprisingly generous supply of grenades. The Bunker tries to mix survival horror with immersive sim elements, but the result feels more like a haunted Escape from Tarkov than anything resembling the dread-soaked terror of Dark Descent. The monster is loud, overexposed, and about as subtle as a jackhammer in a library. Instead of being scared, I was mostly annoyed.
The open-ended level design is impressive on paper, but in practice it just leads to repetitive backtracking, constant inventory micromanagement, and a slow realization that the scariest thing in the game is running out of fuel for your flashlight again. Remember the oil lamp mechanic in Dark Descent, where darkness was a threat in itself? That was terrifying. In The Bunker, it’s just a nuisance. And the atmosphere? Gone is the gothic, decaying grandeur. Now it’s all concrete corridors and supply lockers. It feels less like you're unraveling cosmic horror and more like you're stuck in a really poorly managed storage facility while someone occasionally tries to murder you with a pipe.
I appreciate Frictional trying something new, but The Bunker forgets what made Amnesia special: vulnerability, helplessness, and the deep, gnawing terror of the unknown. Here, you're not afraid—you’re just under-equipped and irritated.
User: 76561198206051563
Perfect Survival-Horror game
Tension is maintained throughout by the ever-present threat of the stalker.
Players must venture out deeper into the bunker to find key items and supplies to progress.
However, the generator that keeps the lights on has limited fuel, forcing you to ration out supplies and plan expeditions carefully. Surviving relies on balancing speed with stealth to complete the next objectives and return to the saferoom before the lights go out and the stalker starts to roam freely.
Make too much noise and you'll be noticed.
Take too long and you'll have to wander back to the saferoom in the dark with only a windup flashlight to guide your way.
Expansive difficulty customization and random generation for each new game also creates high replay value.
User: 76561198006614476
The monster's AI is really good — if you make enough noise, The Beast will crawl out of its hole and start hunting you.
If The Beast sees you, it will let out a loud roar before chasing your ass.
That's when you have to run and hide.
So far, this is the best horror game I've played. I'm really looking forward to the next Amnesia game!
User: 76561199192520424
literally one of my all time favourite horror games, amazing atmosphere and horror aspects, one of the few games managing to scare me a lot through out the game. The replayability of the game makes it more fun in the long term so you can play on harder difficulties and how many crucial aspects change on every different playthrough. Would love to experience this game as a first time player again.
User: 76561199101212869
If Amnesia: The Dark Descent gives you long-term stress in dealing with sanity, darkness, and puzzles at a slow pace, Amnesia: The Bunker will give you short-term pressure at a fast pace. You don't need to worry about puzzles or sanity. You just need to do your best to survive from the thing that is chasing you without a pause.
I have thoroughly reviewed numerous negative comments to understand their reasons for hating this game. Well, 80% are related to skill issues, whining that the game is too difficult; I will just ignore this. (Just Git Gut, dudes.) And the other 20% indicates its repetitiveness and how boring it is to wait for the breast to disappear.
Well, I kind of "partially" agree with the matter of boredom. They removed all puzzles and turned the game to be finding items (which does not require solving puzzles at all, you just need to find where the items are and use them to progress over and over again) and trying not to get killed during the exploration. Yes, it's kind of boring, as what you need to do is just "brainlessly" run around, find items, and hide every time the beast comes out of its hole; just these three steps repeatedly. It would be better if they added more puzzles related to this game's period, such as deciphering Morse code or understanding double meanings in propaganda.
User: 76561199139230394
I love the kind of game that will actually just scare me. You know when I opened Steam today I was thinking "Damn, i really hope some hot game makes me jump all over my fucking room from fear" And here we are. I mean really just absolutely destroy me. I'm talking full shitting my pants and making me paranoid for months level carnage. I want it to scare the shit out of me.
User: 76561197987527623
This is a really lovely return to form for Amnesia.
The last Amnesia game I played prior to this was A Machine For Pigs, and it put a... Weird taste in my mouth. Like, it tasted pretty good, but then the aftertaste lingered, and it was a real weird aftertaste that I wouldn't necessarily call pleasant-
But The Bunker decided to go the opposite direction of A Machine For Pigs, in that it ditched the story focus, and instead chose to tell a contained story with a really excellent horror gimmick: You are stuck as a sole survivor in a bunker with a monster that wants to gruesomely kill you, and you gotta get out.
Excellent design for the bunker's winding labyrinthine hallways and exceptional monster design and intelligent AI that makes it feel like an ever present threat created a really wonderful, contained horror experience, that I will say, is genuinely one of the best and most tense horror games I've played in years.
I highly recommend it, it's excellent!
User: 76561198049892880
Frictional Games once again showing us why they are masters of horror, if SOMA wasn't enough to convince you, this will.
I will preface this by saying. I never want to play this game again. Not because its a bad game. In fact, its excellent, but it gave me PTSD. The atmosphere, music and tension, combined with tight level design create a perfect storm. This game quite easily matches Amnesia:TDD if not surpasses it. The game does a great job at conveying that you are rat in a bunker, stuck with an unknown predator. Aside from the ending being a bit lukewarm, the game is excellent and worth your money entirely.
User: 76561198048599624
[b]Recommended for:[/b] When comparing Amnesia: The Bunker to the previous games, the major change is that there is more focus this time on the gameplay than the story. This doesn't mean the story is bad, it's actually pretty decent. If you read other reviews, you’ll frequently see that it's compared to Alien: Isolation (one of my favorite games). I agree that it has certain similarities, and if you like that game, then be sure to give this one a try.
If you don't know Alien: Isolation, the gameplay in Amnesia: The Bunker is basically about trying to find your way out of the bunker while a monster is hunting you. It relies heavily on sound-based game mechanics. Depending on the difficulty and the noise you make, the monster can find your location and will try to kill you. You will learn more about the story as the game progresses. So, Amnesia: The Bunker has interesting gameplay, which is a nice mix of stealth and action, along with a decent horror story. If you find this interesting, then be sure to check this one out.
Keep in mind that this game is more challenging than the previous Amnesia games, because of the focus on the gameplay. There are no puzzles in the game, and the specific gameplay mechanics might not be your thing if you're a traditional adventure gamer.
[b]My experience:[/b] I was surprised the developers went in this direction with the focus on gameplay, but I have to admit it works pretty well in this game. Still, I wasn't as engaged with it as I was with Alien: Isolation. Maybe because the story was a bit too generic for my taste, so I wasn't fully immersed in the game. It was still ok overall, but I think Amnesia: The Dark Descent had a much better story. Even so, I had a good time playing Amnesia: The Bunker. Almost made me forget my traumatic experience with Amnesia: A Machine for Pigs. Almost...
[b]Technical:[/b] I had no technical issues while playing. [i](Win10,7800X3D,RX7800XT)[/i]
[b]Personal Rating:[/b] 4/5